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Lee un libro Visual C# Game Programming for Teens (For Teens (Course Technology)) de Jonathan S. Harbour Ebooks, PDF, ePub

[Download] Visual C# Game Programming for Teens (For Teens (Course Technology)) de Jonathan S. Harbour libros ebooks, Visual C# Game Programming for Teens (For Teens (Course Technology)) espanol pdf


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Visual C# Game Programming for Teens (For Teens (Course Technology)) de Jonathan S. Harbour

Descripción - Críticas 1. Structure and Process of Supervision. 2. Supervision Models: Psychotherapy-based Non-Psychotherapy-based. 3. Effective Supervision. 4. Supervisor. Gender and Perceived Stereotypes. Theoretical Orientation, Interaction and Learning Styles. BTI Types. Negative-Harmful Supervision. 5. Supervisee. Attachment Style. Self-presentation and Self-disclosure. Interaction and Learning Styles. Theoretical Orientation. Gender & Perceived Stereotypes. 6. Assessment of the Trainee. Knowledge and Skills. Personal Dynamics. Formal Assessment Tools. 7. Supervision Ethics. 8. Legal Aspects of Supervision in Psychotherapy. 9. Impacts of Culture and Diversity on the Supervisory Relationship and Process. Reseña del editor Learn how to create your own fully functioning role-playing game (RPG) with VISUAL C# GAME PROGRAMMING FOR TEENS! A true beginner's guide, the book covers each essential step for creating your own complete RPG using Windows Forms and GDI+, including a tiled scroller, game editors, and scripting. While some experience with Visual C# is helpful, this book is an introductory guide for readers who are new to programming or new to programming for games and want to learn the basics of RPG game mechanics. You will learn by studying the short examples in each chapter, building the complete RPG called Dungeon Crawler as you move from one chapter to the next, with new features and game play elements added in each new chapter. Along the way you'll discover how to load and draw bitmaps, create sprites, render a game world, keep track of inventory and character stats, and build tools including a level editor, character editor, item editor, and monster editor. And the finished Dungeon Crawler game includes all the source code and tools you'll need to make your own awesome RPGs with loads of cool features and functionality. Biografía del autor Jonathan S. Harbour is an associate professor at the University of Advancing Technology (Tempe, AZ). His web site at www.jharbour.com includes an online forum and blog for book support. His most recent game projects are Starflight - The Lost Colony (www.starflightgame.com) and Aquaphobia: Mutant Brain Sponge Madness (www.aquaphobiagame.com).

Detalles del Libro

  • Name: Visual C# Game Programming for Teens (For Teens (Course Technology))
  • Autor: Jonathan S. Harbour
  • Categoria: Libros,Juvenil,Hobbies y juegos
  • Tamaño del archivo: 17 MB
  • Tipos de archivo: PDF Document
  • Idioma: Español
  • Archivos de estado: AVAILABLE


[Download] Visual C# Game Programming for Teens (For Teens (Course Technology)) de Jonathan S. Harbour Libros Gratis en EPUB


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